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MaaaxiKing

40
Posts
1
Topics
4
Following
A member registered Feb 28, 2021

Creator of

Recent community posts

The ghosts should move randomly.

thank you for your review

The goal is to survive as long as possible, but you are right: if the game told so too, it were better.

I wanted to make the monster smarter, but the time did not suffice.

thank you for telling me about the default window size, I did not think about it very long

What decides the amount of time each character gets to move is not affected by anything other than time unless you press the corresponding cipher on the keyboard.


thank you very much

I am very impressed: There are many spells, the difficulty is balanced, the music boosts the atmosphere super well.

nice idea, but gets boring quickly

terrible music, rest OK

horribly good, 5 out of 5 in every category

nice plot twist

precious

I wanted to make the monster smarter, but the time did not suffice.

(1 edit)

That is the difficulty. 😉

very creative, 5 out of 5 in category fun

actually fun

not easy, but really fun

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Could you tell me about the details which you did not like, please?

This was quite difficult.

beautiful

good music

This is incredible regarding this time span. I love silhouettes.

simple but fun

pleasant

The tutorial at the beginning should help against the confusion about when the characters switch. What do you mean with “it” concerning the game design?

(1 edit)

The tutorial at the beginning should help against the confusion about when the characters switch. Of course, I will rate your game.

The tutorial at the beginning should help against the confusion about when the characters switch.

quite good

cute

The pixelated real life style works well with the horror genre.

The pixelated real life style works well with the horror genre.

incredibly good regarding this short time span

neat

satisfying

Is 753 a good score?

same assets in my project 😆

Our export failed when I updloaded the file in the timespan of the submission, but now it works at least for Windows. We invested lots of work and need to upload the file again.

(1 edit)

me too; the export did not work, but now it does at least for Windows. We invested lots of work & time in the project.

(1 edit)

me too, the export did not work; but now it does at least for Windows. We invested lots of work & time in the project.

Where are the graphics from? They are all great.

(1 edit)

Well done! I'm addicted to these Ginkapos 😊

What's the way you implemented jumping in this top-down game?

(3 edits)

I love this game, the caracters are so cute, the controls are nice, the Theme of Godot Wild Jam #36 - Our third year! is hit perfectly, fitting sfx and good anims, cool that there are multiple modes; nothing to complain but these tiny details: if you loosed, the circles for Space, Shift and F should stop closing. That the currently active vines don't stop growing is good and the particles from the flowers can also stay there, but new ones must not spawn since someday the entire playground were covered. I played all games from this jam that are playable in a browser and this one is wihtout any doubt my favorite.

(1 edit)

Add a match for making fire please, the tools are incredibly beauty! But make it unlighted because it would be better to add flame texture which can move itself.